So I don't have recent experience about switching the MacOSX SDK apparently (I'm using Cmake as well). I have 10.13 installed and I'm sure I've used it before, but probably through one XCode update I got 13.0 installed and it was switched then. Setup FullCrack Only ZipArchiCAD 27.3001 Crack Free Download 64-Bit ArchiCAD 27.3001 Crack has new inventions and tools to design and visualize the building. Bad news: I'm actually using MacOSX13.0 SDK instead of the MacOSX10.13/10.15 devkits I thought I used.Not sure if any of it works and it's very hacky, but could be a temporary solution. And switching the MacOSX SDK to an older version should really help.Īnother possibility could be to also put GS_realloc in the std namespace or add another #define std::realloc(p, s) GS_realloc(p, s) before any includes. And in the file Archicad SDK there's following line in the file Support/Modules/GSRoot/GSMalloc.hpp: #define realloc(p, s) GS_realloc(p, s)And the combination explains the issue, since GS_realloc really isn't in the std namespace. ![]() Good news: The issue should definitely be with the MacOSX14.0 SDK, since in the file mentioned in your original question, it uses std::realloc instead of realloc as in older DevKits like the ones I have installed (13.0 and 10.13).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |